Wow v3.0.9 patch


















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Summary: World of Warcraft Patch v3. Further exploration has revealed that the magnificent complex is above all a prison, intended to permanently confine the Old God of death, Yogg-Saron. This ancient horror has corrupted its guards, and now it is breaking through the last of its restraints.

Faced with the peril of Yogg-Saron's imminent freedom, a band of mortals has made preparations for a sweeping assault on the city.

Overcoming the legions of iron minions and towering defenses at the city's entrance will take tremendous strength, but even that great victory may not be enough to overcome the madness that dwells below. The Argent Tournament Begins! Off the northeastern coast of Icecrown, the Argent Crusade have sounded the call for the most bold and brave adventurers of the Horde and Alliance to take part in the Argent Tournament.

Representatives of all ten faction capitals, from Undercity to Exodar, have traveled to the tournament grounds to find champions among their heroes who will prepare for the inevitable battle against the enemy of all living beings, the Lich King.

Farewell, Dave, and thank you. You will be missed. Several new spells and abilities have been added for select classes. Players will need to visit their class trainer to learn new spells.

Flying Mounts still may NOT, and will dismount the rider upon entering water. Players interested in taking part in this event should visit the Argent Pavilion located on the west side of the tournament grounds.

Features include: o New ways of gaining reputation with capital cities. The achievement Brew of the Month has been added in its place. Various achievements have been added, including the meta-achievement Noble Gardener, which is now required for the meta-achievement What A Long, Strange Trip It's Been. The same rules for switching between dual talent specializations now apply to switching glyphs and cannot be performed while in combat, Battlegrounds except when Preparation is up , or Arenas no exceptions.

These quests now award more honor upon completion. Leaving a battleground will return you to the location from which you entered. NPCs defending the fortress and south towers now count toward these dailies as well.

If Wintergrasp is active when a realm shuts down, the battle will restart from the beginning when the realm is once again live. Instead, using Stoneform will clear those effects when cast.

Cooldown reduced to 2 minutes from 3 minutes. As a result, in-combat regeneration for classes with those talents will stay the same, while out-of-combat regeneration will be lower. In addition, Taunt-type effects from pets and from classes other than death knight, druid, paladin, and warrior have been set such that bosses can be made immune to them while still affected by death knight, druid, paladin, and warrior taunts.

Its damage radius has been decreased to 10 yards. The cooldown on this ability now begins when the pet dies rather than when it is summoned.

This allows the death knight to keep the healing-from-damage-done bonus of Blood Presence in any presence, and increases healing received while in Blood Presence. Attack speed of pet increased from 2. No longer affected by Glyph of Blood Strike. Internal cooldown removed. Ranks reduced from 5 to 3. Can no longer be dispelled. Allows the deathknight to keep the health bonus of Frost Presence in any presence, and decreases magic damage taken while in Frost Presence.

This ability no longer deals bonus damage to targets with Frost Fever. Swapped positions with Hungering Cold in the talent tree. Now correctly grants immunity, and will break all effects to which Lichborne makes you immune. When this talent triggers, it also resets the cooldown on Howling Blast. Cooldown increased to 2 minutes from 1 minute. Additional points in the talent increase the damage bonus and snare magnitude instead of increasing the chance it will be triggered.

Costs 1 Unholy Rune and lasts 30 seconds. Requires at least 30 points in the Unholy tree. This talent now requires at least 25 points in the Unholy tree, and has Night of the Dead as a prerequisite. Requires at least 15 points in the Unholy tree; prerequisite for Master of Ghouls. Bonus damage for diseases now increases damage done by a percentage rather than a flat amount.

Allows the death knight to keep the movement speed bonus of Unholy Presence in any presence, and increases rune regeneration rate while in Unholy Presence. Gargoyle is the new point Unholy talent. Now lasts 12 seconds, up from 8. Has a 5-minute duration, and a second PvP duration.

When Lifebloom blooms or is dispelled, it now refunds half the base mana cost of the spell per application of Lifebloom, and the heal effect is multiplied by the number of applications.

It no longer has a chance to break from the target taking damage. Duration lowered to 1 second per combo point. The next hit completely consumes the shield, regardless of how much damage was done.

Only active in Bear Form. Now also does not trigger from spell hits, only physical ranged and melee attacks. You can now use Nature's Grasp and Thorns while within this form. In addition, the discount on heal-over-time spells from this talent is now active at all times, whether or not the druid is in Tree of Life form. Mana cost reduced to match the cost of Travel Form. All quivers and ammo pouches no longer provide haste. Pets with magic attacks should not require a player to stack additional hit compared to pets with physical attacks.

Only one Sting per hunter can be active on any one target. The damage done by this talent no longer receives modifications from effects that increase or decrease damage done by a percentage.

Attack power scaling reduced by The periodic damage from this ability no longer triggers Judgement of Wisdom and Judgement of Light. This now has a new spell effect and sound.

Shares a cooldown with all other traps. PvP duration reduced from 10 seconds to 6 seconds. It increases pet damage. It heals the pet when Growl is used. It has been reduced to one rank. Removed from talent trees. The total damage done should be roughly the same. Please note that the 3. Lasts 10 seconds. Moved to tier Now triggered by Crusader Strike as well.

Duration reduced from 20 seconds down to 12 seconds. Maximum of 12 heals. The Priest must channel to maintain the spell. Cooldown increased to 6 minutes, up from 5. After the effect expires, the mana is lost. Try Free.

New WoW Classic. Play WoW Free to Level Download WoW. Learn more about the Free Trial. Short Stories. The Story of Warcraft. New to WoW New. Returning Players New. Realm Status. Recruit A Friend. Content Update Notes. Mythic Raid Hall of Fame. Mythic Keystone Dungeon Leaderboards. PvP Leaderboards. Schedule and Standings.

Hall of Fame. Inside the World Championship. Inside the Mythic Dungeon International. New to WoW. Returning Players. Most Recent. Player vs. Player Leaderboards. Seasonal Rating Cutoffs. At the end of each PvP season, you can earn rewards based on your performance. If you are at or above the cutoff ratings listed below, you could be eligible for a reward.

Be advised that rating cutoffs change frequently, and final cutoffs may be higher or lower than the numbers displayed here.



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