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Unfortunately the inclusion of a stealth tax on the non-paying player, which increases the amount of time it takes to get the same items using in-game experience instead of cash, has upset a few people. That gamers are up-in-arms about a price reduction rather than increase is a unique situation. But calls for a rethink offering more parity between those paying and those who are purely playing for free are unlikely to appeal to EA who want to start making money out of Battlefield Heroes' sizeable user base.

There are very few entertainment sectors in the world offering something for nothing. The closest we get to free Heroes' e picked by p you in the So there's the event eath entertainment is watching terrestrial TV, but even then W there's the licence fee. Of course you can opt not to pay, but that could feasibly land you in prison, which in fairness is much worse than the slight ignominy of being picked on by a man with a virtual iiber-sniper rifle atop a virtual lighthouse.

There are inferior games than BH costing a lot more for an initial purchase, with monthly subscription fees on top of that The fact that there's as much as there is for free here is surprising in itself. The reality of the Battlefield Heroes situation is that it is still a free-to-play game - and a very good one.

The real issue here is not that EA has introduced this new pricing model; it's the perception that those with money gain way too much of an advantage. It's estimated that freeplayers have to slog through 60 rounds per day about five hours of gaming to earn enough Valour Points VP and Hero Points HP to unlock the same weapon as someone who forks out a few quid. Whilst it's true that earning VP and HP is a slow, painful process, claims that this is driving the casual player out and turning the game into a hardcore-only shooter are untrue.

The matchmaking system means that both teams consist of evenly matched players. The core mechanics of the gameplay ensure that whether you're at level one or level 20 you'll be having the same experience regardless of your weapon's power. True, lower level players may well come face-to-face with someone who's bought themselves a tasty shooter the moment they activated their account that doesn't automatically make them a better player.

There's more to BH than just shooting guns: you have anticipate where your foes will be hiding and understand the terrain. Like any map-based multiplayer game, success comes through learning the maps, not having the most powerful gun.

Admittedly it doesn't hurt to know the maps and have a gun that can do a fair amount of damage. Ultimately though, there are probably more nuanced strategic aspects in BH learnt through experience than bought from a shop. Those that have the cash to spend and believe that they need the best weapons to be victorious could actually be doing everyone else a favour.

Their unquenchable thirst for superiority means others can keep playing for free. There'll always be the kid down the arcade who keeps feeding the coin-op slot when the 'Continue? He's getting further than anyone else, getting more kills, but he's paying for the privilege.

And he's also paying for the crowd to stick around so he can keep proving how good he is. EA says that 3 million people have signed up to Battlefield Hemes and there's no doubt plenty are still playing for free. As long as they can see enemies falling by bullets they've fired then they're happy -it's not as if the bought-and-paid-for brigade are invulnerable. The most celebrated badge of honour you can get as a PlayrFree player is to take down a prize moneybags.

Whether you pay or don't pay is irrelevant Battlefield Heroes still provides a well-balanced online experience. And, if we're honest about it we all know this is just the start of a microtransaction revolution.

This is EA's test model, a mere taste of what's to come and we need to get used to it fast. Browser-based shooters seem to be the in-thing for developers by "in-thing" I mean there's a couple of them out there now and Battlefield Heroes is the latest to step up to the plate to grab our Firefox-fuelled attention. But the recent announcement of Battlefield, which has similarities in its approach to Heroes, could mean bad things for EA's free-to-play spin-off. That said, the good things to be found here could be said to be plentiful.

This game condenses many hardcore ideas from the main Battlefield series, squishing them up into a casual ball and then throwing it towards us through the medium of free-to-play browser-based gaming.

Well, I say free-to-play, mainly because it is, but there's a little extra expense but you need to be wary of. There's a micro-transaction model built into the game's core, which allows you to buy extra gear for your character in-game. At the time of writing, none of these will intrinsically affect the actual gameplay, and if you want to invest in a pirate skin for your GI, you can do.

The gameplay itself is a simplified version of the games which have come before it. Realism isn't on the menu here, as you could probably have guessed by the words "energy shield".

As you play, you'll be able to unlock new abilities and so on, allowing you to customise your character's skills to suit your style of play. Commandos can cloak and mark targets for their allies to enable to gain extra points, while Gunners can use the I Eats Grenades ability in order to absorb the impact of an explosion and gain health from it.

As mentioned above, healing is provided by the Soldier, who can "blast heal" - that is, the player presses the heal button and a wave of healing emanates from him, repairing his own wounds and those of nearby allies. There are also a limited number of vehicles to take control of, including tanks, planes and Jeeps. To combat the vehicles, infantry units will have access to sticky bombs that er, stick to surfaces when thrown. You have to get in close to use them, but once attached, there's no shifting them so care must be taken in their use.

Planes can be damaged by regular bullets, so you don't have to attach the bombs to their underside when they go on a strafing run.

There are some niggling problems that we hope will be fixed by the time the open beta closes and the proper fun begins. For example, sniper rifles seem to be woefully underpowered, especially when you consider the fact that just rushing in with a knife seems to be a more effective way of getting kills.

Skill matching is also a problem at the moment, as when I first logged in, I was immediately assailed by people 12 levels of experience ahead of me. Heroes and Champions Conquer the In Battlefield , you will experience the heat of battle as you heroically storm the beaches of Normandy In Battlefield , you Battlefield 1 Running On Windows Mac.

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