The single player experience leaves much to be desired. The entire game has been altered from its PC counterpart, with entirely new levels and objectives to meet. However, it is still primarily a corridor-based shooter, so you get the same textures repeated over and over again.
Levels are not particularly interesting nor memorable and mission goals are very easy to satisfy. This is a linear game - you always know where you need to go, and the only real task is to get there in one piece.
Standing in your way are a few bad guys. Emphasis on 'few. Plus, you'll only see 2 bosses. This leads to a VERY repetitive experience. Your weaponry is as potent as ever, including the shotgun, railgun, grenade launcher, hyperblaster, and the ever-offensive BFG This is one area that Quake II has always excelled in, and the N64 version is no different.
The weapon balance is excellent and you'll end up using just about everything. Graphically, Quake II falls way short of the mark set by other first-person shooters on the N Enemies are polygonal, but horribly animated. Movements are incredibly jerky and awkward; at times it seems that whole chunks of animation were left out. Blood flows out in big, ugly pixels. While the game claims to detect expanded RAM, it's barely noticeable. This game looks more like original Doom than it should. Search icon An illustration of a magnifying glass.
User icon An illustration of a person's head and chest. Sign up Log in. Web icon An illustration of a computer application window Wayback Machine Texts icon An illustration of an open book. Books Video icon An illustration of two cells of a film strip. Experience realistic reflections, refraction, shadows, and global illumination while you fight your way through the hostile Strogg civilization in the first three levels of the original game.
Only then will the fate of humanity be known. This demo includes the first three single-player levels of the PC gaming classic. Owners of the original can patch their copy and enjoy the entire game, including multiplayer modes fully path traced.
Download Links There are 3 different versions you can get: Binaries-only no HD textures; if you already own Quake 2 - quake2vr Touch can be used as a gamepad input. Additionally, if 'VR Controller Support' is enabled in the game options VR section enabled by default for right-hand aiming , the Touch controllers can be used to aim weapons orientation only.
Positional weapon tracking is not supported. But to be clear, you can aim with the Touch controllers. VR Comfort Turning enabled by default, 45 degree increments. Can be disabled in game options, VR section. Experimental VR auto-crouch feature disabled by default , which lets you crouch in real-life to trigger in-game crouch.
May be buggy. There's a lot of VR configuration options. Your body doesn't move, which also means that positional tracking that doesn't affect where your weapon fires from. Bug: Occasionally if you start the game, you may see the 'Loading' screen but the progress bar never starts advancing. If it happens, try just pressing Esc on your keyboard.
Optionally download the high resolution texture package and unzip it to the same folder. Run quake2vr. Full Version Instructions Download binary or shareware package and unzip it to your preferred directory.
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