To aru majutsu no index games


















The video game features an original story by the author of the series, Kamachi Kazuma. As with many fighting games, players choose a characters from a lineup, and engage in hand-to-hand combat with an opponent. It is primarily a competitive two player series, but a human player can fight an AI -controlled character for practice, amusement, or to advance the game's story.

The game provides an option to switch character's costumes before a match. Most of the costumes appear in the story, however, a couple are simply color swaps, as the character has yet to wear any other costume.

In the game the player has the option of using a partner to be used as support during the match. All the characters can be used as partners, however, both Index and Last Order are exclusively partner-type characters, and can't be used for fighting. All fighting characters can be partnered up with every other character, however, some partnerships work better than others. A notable aspect is the different interactions a character has depending on their opponent before the beginning of the battle.

A prolonged cutscene just before the start of a match occurs when two specific characters face each other, which replaces the characters' standard opening lines. Examples include Oriana Thomson teasing Misaka Mikoto about her "growth", or Touma acknowledging Accelerator as the strongest esper and himself being a level 0. On a related note, neither Index nor Last Order have any pre-battle interactions since partners are only shown after such scenes.

Despite this, Index and Last Order due have a unique interaction audio only with their partner on the character select screen should they be partnered with Touma and Accelerator respectively, which replaces their standard line.

These are the only instances where the paired combatants will converse with each other after being selected. Aside from the special moves that characters have called Overdrive moves , there are team-up moves called Unison Raids. These moves can only be performed when the player uses a pair of characters with a certain frequency, and an amount of "partnership" is required. This "partnership" factor can be increased by playing the VS CPU modes, with a maximum level is 5 3 being the minimum requirement for a Unison Raid.

Partnership appears to shorten the time needed to call the player's support character. Players engage opponents in various locations derived from the Toaru Majutsu no Index series, like the bridge where Mikoto fights Touma or the streets of Academy City. However, some stages can only be unlocked after finishing a character's route in story mode. For example, the Oowarai Beach stage can be unlocked when the player is doing Touma's route.

Before beginning a match, in addition to selecting one's fighter and support, each team will be asked to choose from a list of accomplishments. Harder conditions result in greater boosts. The word "Identify" will appear near the status bar to indicate the boost is active. Characters have several costumes from what they have worn within the series, such as the outfit Mikoto worn during the Sisters Arc or Touma's New Testament hoodie, though for characters who are lacking in outfits they get completely original ones or they originate from Toaru Majutsu no Index Struggle Battle.

Several characters appear as NPCs or support stickers, due to the sheer amount this list will not have all of them, just the notable ones.

The game was made originally to act as a gift of gratitude to the fans of the franchise for the 10th anniversary of the anime series on alongside the third season of the anime.

Because of this, the head developers were already aware of the upcoming announcement, but limited the information to a number of key persons, with some informed only of an independent game based on Index instead of a joint project. The game received aid from those who worked on the anime in the aspects of art, post production, and audio such as voice actors and music. On a developers' insight blog on June 9, , the development team has acknowledged the comparisons of the game's aesthetics with the Index PSP game and began focusing on polishing the game's quality, introducing higher-definition sprites for playable characters, performing upgrades to existing visuals, and fixing long-standing bugs.

Other plans also include improving the new player experience through improved tutorials and implementing changes that would make the game a standalone adaptation of the light novel series. The developers also revealed an upcoming collaboration with J. Staff to create an anime intro for the game, with fripSide performing an original theme song.

Ten characters from the video game Miyabi, Hibiki, Murasaki, Imu, Ryobi, Ryona, Homura, Yomi, Hikage, Mirai, Haruka would be available as cards which can be equipped to characters for bonuses, Miyabi and Yumi would be available as playable characters.

Events related to the collaboration will start on November 14, , Miyabi herself was available November 24, and Yumi was released in Spring Adol Christin, the main character of the Ys role-playing video game series, is also confirmed as a playable character. The game would later receive make a changes to cover-up a few characters that have revealing outfits. These would be:. Toaru Majutsu no Index Wiki Explore.

Dodging backwards provides the greatest invulnerability period. All Attacker characters can summon their partners using either with the Left or Right shoulder button; the summoned partner has one move corresponding to which shoulder button has been pressed. Fast Strikes are pre-entered commands that can be selected before the battle begins. In addition to a standard block, the player can choose a Light Attack or Heavy Attack, which will each automatically use a specific move from the character's moveset.

Unison Raids are accessed by pushing both shoulder buttons while the opponent is airborne from an attack. All attacks that knock enemies into the air can set up for this. Actions listed as "Crash" can also act as a setup though they typically require the opponent to strike a wall to be effective. Raids are determined by the partner and are only available when they are. Moreover, the character pair must have a dependability rating of 3 or higher to use this move and the player must have built up enough tension for an Overdrive as well tension is not consumed by a Unison Raid.

Note that improper timing can cause the Raid to miss. Finally, all Attacker characters can use a taunt by pressing the Select button. Completing a taunt without interruption temporarily increases the rate at which the Overdrive bar fills. Special Power: Imagine Breaker - Touma's right hand completely negates an opponent's 'supernatural power' on contact. If successfully negated, only Kamijou can move giving a period of advantage.

If iron sand actions are performed in this condition, the technique can be used faster than normal.



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